InstaLOD Studio is a holistic platform for 3D data processing. Its graphical user interface makes it trivial to perform a wide range of tasks from geometry optimization to texture baking and building complex rule-based processing scenarios for enterprise workflows. InstaLOD Studio's viewport is powered by a physically based shading model that enables accurate design reviews. The core functionality can be extended through a native C++ interface. Easily add support for additional file formats, extend the rules engine, modify the viewport rendering or implement new algorithms — anything is possible.
Read this article here to quickly get started using InstaLOD Studio. Here you will learn about profiles, mesh operations, and how to run your first optimization using the polygon optimizer.
InstaLOD Studio's UI is designed for maximum efficiency, allowing you to stay focused on the task at hand and giving you the freedom to customize your experience however you'd like. Browse our articles here to explore InstaLOD studio's graphical user interface.
InstaLOD's mesh operations are powerful tools that can be can be chained together to build adaptive and intellegent workflows. Explore our articles on InstaLOD's mesh operations here where they provide comprehensive guidance on how to use them to their fullest potential.
InstaLOD provides a comprehensive toolset to help you maximize efficiency and cost-savings. Our real-world examples offer a step-by-step guide to help you translate practical issues into successful solutions.